Книга: Nick Montfort «Twisty Little Passages: An Approach to Interactive Fiction»

Twisty Little Passages: An Approach to Interactive Fiction

Interactive fiction - the best-known form of which is the text game or text adventure - has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. "Twisty Little Passages" looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most...

Издательство: "The MIT Press" (2005)

Формат: 150x230, 302 стр.

ISBN: 978-0-262-63318-5

Купить за 1510.5 руб на Озоне

Nick Montfort

Nick Montfort
Birth name Nicholas Montfort
Nationality American
Field Education, Digital Media, Interactive Fiction
Training see Field
Works Grand Text Auto, Twisty Little Passages: An Approach to Interactive Fiction, The Electronic Literature Collection: Volume 1

Nick Montfort is an associate professor of digital media at MIT in the Program in Writing and Humanistic Studies. He is also a poet, computer scientist, and author of interactive fiction. Montfort has collaborated on the blog Grand Text Auto, the sticker novel Implementation, and the contemporary fiction novel 2002: A Palindrome Story. He writes poems, text generators, and interactive fiction such as Book and Volume and Ad Verbum. Most recently, he and Ian Bogost wrote Racing the Beam: The Atari Video Computer System (MIT Press, 2009). Montfort also wrote Twisty Little Passages: An Approach to Interactive Fiction (MIT Press, 2003) and co-edited The Electronic Literature Collection: Volume 1 (ELO, 2006) and The New Media Reader (MIT Press, 2003).[1]

Contents

Works

Poetry

  • Taroko Gorge
  • Ten Mobile Texts
  • The Purpling
  • Ream/Rame (collaboration with Anick Bergeron, 2008)
  • CC
  • Digital Ream, Ream numérique, and Ream Appropriated

Prose

  • The Ed Report
  • Grand Text Auto Blog
  • 2002: A Palindrome Story
  • Implementation
  • Mystery House Taken Over
  • Winchester's Nightmare (1999)
  • Book and Volume
  • Ad Verbum (2000)
  • Venenarius Verborium
  • ppg256-1
  • The Executor
  • Fields of Dream (collaboration with Rachel Stevens, 2003)

Study of video games

His longtime study of the world's first widespread gaming system has led to "Racing the Beam," co-authored with Georgia Institute of Technology associate professor Ian Bogost. In the book, they analyze the platforms, or systems, that underlie the computing process. They also discuss the social and cultural implications of the system that dominated the video game market.[2]

In print

  • Montfort, Nick (2003). Twisty Little Passages: An Approach to Interactive Fiction. Cambridge, MA: MIT Press. 
  • Montfort, Nick; Noah Wardrip-Fruin (2003). The New Media Reader. Cambridge, MA: MIT Press. 

References

External links

Источник: Nick Montfort

Другие книги схожей тематики:

АвторКнигаОписаниеГодЦенаТип книги
Nick MontfortTwisty Little Passages: An Approach to Interactive FictionInteractive fiction - the best-known form of which is the text game or text adventure - has not received as much critical attention as have such other forms of electronic literature as hypertext… — The MIT Press, (формат: 150x230, 302 стр.) Подробнее...2005
1510.5бумажная книга

См. также в других словарях:

  • Interactive fiction — Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives and as… …   Wikipedia

  • Interactive Fiction — (oftmals IF abgekürzt, englisch für interaktive Fiktion oder auch interaktive Belletristik) ist eine Art von Computerprogrammen, die in Textform Geschichten erzählt, in die der Spieler durch Texteingaben eingreifen kann. Die bekannteste und am… …   Deutsch Wikipedia

  • Adventure game — An adventure game is a type of video game characterized by investigation, exploration, puzzle solving, interaction with game characters, and a focus on narrative rather than reflex based challenges. The term originates from the 1970s game… …   Wikipedia

  • Colossal Cave Adventure — Opening page of Will Crowther s original Adventure running on a PDP 10 Developer(s) William Cr …   Wikipedia

  • Nick Montfort — Birth name Nicholas Montfort Nationality American Field Education, Digital Media, Interactive Fiction Training …   Wikipedia

  • Гайсин, Брайон — Джон Клиффорд Брайон Гайсин John Clifford Brian Gysin Дата рождения: 19 января 1916(1916 01 19) Место рождения: Таплоу, Англ …   Википедия

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