Электронная книга: Briar Mitchell Lee «Game Design Essentials»

Game Design Essentials

An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

Издательство: "John Wiley&Sons Limited (USD)"

ISBN: 9781118226094

электронная книга

Купить за 2600.93 руб и скачать на Litres

Другие книги схожей тематики:

АвторКнигаОписаниеГодЦенаТип книги
William Brooks T.How to Sell at Margins Higher Than Your Competitors. Winning Every Sale at Full Price, Rate, or FeePraise for How to Sell at Margins Higher Than Your Competitor«This is the complete book for both new and experienced salespeople and business owners to learn and re-learn the essentials for success… — @John Wiley&Sons Limited (USD), @ @ @ @ Подробнее...
2337.52электронная книга

См. также в других словарях:

  • Role-playing video game — Part of a series on …   Wikipedia

  • Action role-playing game — Not to be confused with Live action role playing game …   Wikipedia

  • Platform game — This article is about the computer and video game genre. For platformer units in petroleum refining, see Catalytic reforming …   Wikipedia

  • Fighting game — This article is about competitive one on one fighting games. For scrolling fighting games where players face off against many opponents, see Beat em up …   Wikipedia

  • Metroid (video game) — Metroid North American box art Developer(s) Nintendo R D1[1] Intelligen …   Wikipedia

  • I, Robot (arcade game) — For other uses, see I, Robot (disambiguation). I, Robot Developer(s) Dave Theurer Publisher(s) Atari Inc …   Wikipedia

  • Tetris: The Soviet Mind Game — TETЯIS: The Soviet Mind Game Разработчик Atari Games Издатель Tengen …   Википедия

  • Open World Game — Open World Spiele (von engl. Open World Games), auch: Open World Genre und Open World Prinzip, sind Computerspiele, die dem Spieler eine große Spielwelt bieten, in der er sich frei umsehen kann. Daher bestehen diese Spiele in der Regel nicht aus… …   Deutsch Wikipedia

  • Tom Clancy's Splinter Cell (video game) — Tom Clancy s Splinter Cell North American cover art Developer(s) Ubisoft Montreal (Xbox, Microsoft Windows, Game Boy Advance Macintosh) Ubisoft Shanghai (PlayStation 2 Nintendo GameCube) Gameloft …   Wikipedia

  • Ninja Gaiden (2004 video game) — Ninja Gaiden Box cover art for Ninja Gaiden Developer(s) Team Ninja Publisher(s) Tecmo …   Wikipedia

  • Ogre (game) — Ogre microgame cover image (Second edition, 1977) Ogre is a board wargame first released in 1977 as the first Metagaming Concepts Microgame, designed by Steve Jackson.[1] Its basic premise is that it is an asymmetric forces game[2] …   Wikipedia


Поделиться ссылкой на выделенное

Прямая ссылка:
Нажмите правой клавишей мыши и выберите «Копировать ссылку»