Электронная книга: Romain Marucchi-Foino «Game and Graphics Programming for iOS and Android with OpenGL ES 2.0»

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

Издательство: "John Wiley&Sons Limited (USD)"

ISBN: 9781119976264

электронная книга

Купить за 2926.13 руб и скачать на Litres

Другие книги схожей тематики:

АвторКнигаОписаниеГодЦенаТип книги

См. также в других словарях:

  • OpenGL ES — Original author(s) Khronos Group Developer(s) Khronos Group …   Wikipedia

  • OpenGL ES — (OpenGL for Embedded Systems) es una variante simplificada de la API gráfica OpenGL diseñada para dispositivos integrados tales como teléfonos móviles, PDAs y consolas de videojuegos. La define y promueve el Grupo Khronos, un consorcio de… …   Wikipedia Español

  • Android — Parte de la familia Linux …   Wikipedia Español

  • Android (operating system) — Android …   Wikipedia

  • List of game engines — Many tools called game engines are available for game designers to code a game quickly and easily without building from the ground up. Contents 1 Free and open source 2 Proprietary 2.1 Commercial 2.2 Freeware …   Wikipedia

  • Comparison of OpenGL and Direct3D — Direct3D and OpenGL are competing application programming interfaces (APIs) which can be used in applications to render 2D and 3D computer graphics, taking advantage of hardware acceleration when available. Modern graphics processing unit (GPUs)… …   Wikipedia

Поделиться ссылкой на выделенное

Прямая ссылка:
Нажмите правой клавишей мыши и выберите «Копировать ссылку»